It was the perfect environment for the unveiling of Ouya. We were even pieces like this staff roundtable on whether or not the console cycle was too long. The Vita had flopped at launch early in the year, and between a lack of killer apps and/or horsepower, the soon-to-be-released Wii U was struggling to build excitement as well.Įxecutives like Ubisoft's Yves Guillemot were publicly complaining about how the extended console cycle was hurting business. The feeling that the console industry was stuck in a rut wasn't about to be challenged by a holiday lineup spearheaded by largely unremarkable entries in long-in-the-tooth franchises like Gears of War Judgment, Halo 4, and God of War Ascension. The PS3 was six years old and similarly feeling a bit stale. So to refresh our collective memory and perhaps offer some perspective on our field's history, runs this monthly feature highlighting happenings in gaming from exactly a decade ago.Ī decade ago, the console industry was desperate for a shake-up.īy July of 2012, the Xbox 360 had been on shelves for almost seven years and its successor still hadn't been announced. That said, even an industry so entrenched in the now can learn from its past. The games industry moves pretty fast, and there's a tendency for all involved to look constantly to what's next without so much worrying about what came before.
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